targethunt.h

Description

targethunt.h is a header file that serves as an interface for the targethunt functionality, defining constants and including other necessary headers. It is designed to be used in conjunction with targethunt.c and c_wcpick.h to provide tools for detecting and managing targets within water column data.

The file primarily sets up the environment for the target hunting process within the broader OMG toolkit.

Macros

| Macro | Description | |—|—| | _C_TARGETHUNT | A preprocessor macro to prevent multiple inclusions of this header file. | | MAXSLOTSIZE | 1000 | Defines the maximum number of water column pings/swaths that can be processed in one “slot” or chunk by the targethunt application. |

Includes

#include "c_wcpick.h"

This header file includes c_wcpick.h, which suggests that the core target detection logic (e.g., c_hunt_for_detections, c_mark_targets) is defined and implemented in c_wcpick.c or a related module.

Comment Codes

The header file also includes a detailed section of “Some comment codes used” which are conventions for developers working on this project. These codes indicate:

  • Future work: TODO, TASK
  • Debug stuff: HACK, FIXME, TESTING, CHECK_ME
  • Other useful comments: TEST, UNUSED, DEPRECATED, DANGER, WARNING, BUG

Notes

The targethunt.h header defines the foundational elements needed for the targethunt program to operate. It makes available the MAXSLOTSIZE constant and integrates the c_wcpick module, which is central to its target detection capabilities. It also indicates the typical structure of variables that would be associated with a target hunting widget or GUI, even though these variables themselves are commented out.